LOCATION: Southington, Connecticut, USA
Photo above is property of Escapism CT
Photos above are property of ESCAPETHEROOMers
📝 ETR DECODER
🔑 GAME: The Score
📅 DATE PLAYED: July 9, 2020
🎬 GENRE: Heist
🧠 DIFFICULTY (Based on 2 ppl): 8.5/10
👥 TOTAL # OF PLAYERS: 4-8 ppl
🕒 LENGTH OF TIME: 60 Mins.
💰 PRICE: $29.00/ pp (Min. 4 ppl)
☎️ BOOKING TYPE: Private
🔓 ESCAPED/ COMPLETED?: Yes
📖 THE STORY
Nothing can keep us from trying to steal from the notorious international criminal Salvo Faustino, not even retirement! We have an hour to grab as much as we can before he comes back to his hideout...
Video above is property of ESCAPETHEROOMers
🎯 HIT THE BULLSEYE
We've played many heist themed rooms before, but the concept of looting as much as we can had always been our favorite. One of the games we've played early was "The Ultimate Heist" by Clue Chase. The concept was quite similar to this game but in terms of amount of puzzles in the room, "The Score" has it beat.
Other than the normal puzzles in the room, the game also embedded strategy elements. For instance, if you want to get more money you might want to attempt the harder puzzles as you'll be awarded with platinum bars versus gold ones. Since the room could fit up to 8 players, it might be wise to assign two players to more difficult puzzles and have single players tackle the easier ones. But you wouldn't know what you'll be awarded with until you open the object. But I'm sure you'll feel the difficulty level once you start to attempt them. The concept of mixing easy and hard puzzles was great since for experienced players, the easy ones could act like "breathers" and for beginners they'll feel accomplished with gold bars.
Majority of the puzzles were logic puzzles but there was one physical puzzle that had an impact on creating that urgency feel for the heist. It pushed us to "loot" even faster.
This game was definitely a puzzle lover's heaven. The game was designed to not be able to finish in 60 minutes. With the two of us, we were only able to steal 20 million. The owner generously let us try to finish the game after that and as we thought we were close to the finish line, a whole new world appeared before us.
This game was designed to be not linear at all. Most of the time we played on the "divide and conquer" mode but it was nice to be able to work on a few puzzles together as well.
🧩 MISSED THE MARK
Some puzzles took too long to solve and had tedious elements. We gave our feedback to the owner after and he already had plans to change them.
We hope Escapism comes out with a concept to let players finish the game. Perhaps having an option of booking back to back or paying for extended time ? Especially for players coming from afar, I would think it'll be difficult for them return. But the itch of not being able to see the ending will probably haunt them forever (speaking a little from our own perspective).
🏹 TAKE A SHOT?
We have been waiting for a long time to play this room. We were supposed to play it prior to pandemic, but things happened. This has been our first physical escape room visited in 4 months. We were so glad we chose this room to "reboot" our system... We highly recommend trying this game out if you are in the area. Weather you are an experienced player or playing escape rooms for the first time, you'll walk out feeling satisfied. Since there were so many puzzle types to chose from, you'll definitely found a moment to shine in your team. Be warned that you might feel a strong urge of wanting to play this game again right after. That's a normal side effect and with that we wish the best of luck!
Photos above are property of ESCAPETHEROOMers
(If you do decide to try this game, give us a shoutout or tag us on social media so we know you heard it from "ESCAPETHEROOMers"!)
Disclosure: We thank Escapism CT for comping our tickets for this game. Although complimentary admission was generously provided, it does not impact our opinion on the review whatsoever.
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