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Writer's pictureCici Cao

REMOTE: ESCAPOLOGIC - "Contraption"

Updated: Apr 24


Above photos are property of ESCAPOLOGIC

Company: ESCAPOLOGIC

Game: Contraption

Country: United Kingdom 🇬🇧

Language: English

Type of Game: Remote Escape Room 🗣

Genre: Sci-fi

Date Played: 1/30/2021

Difficulty (based on 4 players): 6/10

Size of Team: 2-5 Players

Time: 60 Minutes

Price: £60 (2-3 connections), £70 (4 connections), £80 (5 connections)


🆃🅷🅴 🆂🆃🅾🆁🆈

You woke up in a strange room filled with machines and cogs. It looks like a laboratory of some sort. How will you be able to get out of this place? Maybe the previous tenant has left you some clues...

Above video is property of ESCAPOLOGIC


🆃🅷🅴 🅶🅰🅼🅴 🅿🅻🅰🆈

Our adventure started with an intro video of the backstory. Shortly after, our avatar started the game by giving us a tour of the room. This was nicely paired with a 360 view of the room in our Telescape inventory portal. The room was beautifully designed with a steampunk feel. There were a lot of intricate and interesting machines we had to "operate" on.


The camera was a bit shaky at times when the avatar had to maneuver some of the props. We suggest getting a tripod so the players can also visualize what the avatar is doing from all angles.

During the game play, there were notes that were found from various places (which were part of the backstory). We really liked that they added audio and music to the notes. This allowed the teammates to proceed at the same speed and enhanced the immersion.

Above photo has been provided by ESCAPOLOGIC


🆃🅷🅴 🅿🆄🆉🆉🅻🅴🆂

There were a lot of "search and find" components in this game. We appreciated the nudges the avatar was able to give us when we couldn't find some of the missing pieces. Finding items is quite a difficult task when playing the game remotely. It's great when an avatar turns on the "automation mode" when it comes to collecting clues for us. The puzzles were quite simple for experienced players and there were a few that felt repetitive in terms of design. ESCAPOLOGIC did inform us that they had to take away a few puzzles that couldn't translate to online mode.


🅲🅻🅾🆂🅸🅽🅶 🆃🅷🅾🆄🅶🅷🆃🆂

I wish I could play this room in person. There's a lot of physical puzzles that we could only watch the avatar with jealousy. Base on the storyline, this room should have also had some eeriness which felt a bit lost during the online translation. However it was still enjoyable to see the special effects from the machines and cheer on our avatar as she definitely had to work those muscles!


𝔼𝕊ℂ𝔸ℙ𝔼𝕋ℍ𝔼ℝ𝕆𝕆𝕄𝕖𝕣𝕤❜ ℙ.𝕀.𝕤❜ 𝕋𝕙𝕠𝕦𝕘𝕙𝕥𝕤

David M.


Contraption is a room that I would've loved to play in person due to the hands-on and interactive nature of some of the props and puzzles. The game felt like it was on the easier side, and a chunk of our time was missed seeing some important props in plain site that can happen due to the limitations of online games via zoom, but the puzzles felt like they belong in the game visually.


At times the nudges felt a little too intentional both visually and verbally, and the actor seemed a little too cheerful for being in a life or death situation, but overall it didn't detract greatly from the experience. The clues were fed to us automatically without typing in codes really made their online inventory shine, making that part of the game felt seamless and perfect. The quality of that certainly matched the set decoration in the game, which was fantastic. The narration was also a very nice touch, leveling up the experience to make it feel more grand.


Overall satisfying, fun, and great job!

______________________________________________________________

Klaudia Y.


The feel of the room is fantastic - even when viewed online! With all the gear, cogs and mechanisms you do feel that you entered a mad professor's world, from which you need to escape.


The Avatar host was great, she showed us around really smoothly and without spoiling the game. The room has many hidden spots, so when stuck make sure to have another look around, as we missed a thing or two the first time. There's a good mix of logic and physical puzzles, which keep you busy and entertained. One suggestion I have would be to perhaps limit the amount of additional decorative items, as they added a bit of distraction to our game. They normally complement the vibe of the room, which is amazing, but while playing virtually the whole group usually checks the room together (vs. real life escape game, where each player can explore the found items at their own time) and having decorative items found in different places makes the whole group come back to them a few times to check if they can somehow be used, costing time.


All in all though, the Contraption room will keep you puzzling till the very end, with some surprises along the way, and I'm happy our group escaped with 10min. to spare!

 

*** Call to book a remote room. This game is also available to be played in person.



(If you do decide to try this game, give us a shoutout or tag us on social media so we know you heard it from "ESCAPETHEROOMers"!)


Disclosure: We thank ESCAPOLOGIC for comping our tickets for this game. Although a complimentary experience was generously provided, it does not impact our opinion on the review whatsoever.


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