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Writer's pictureAndrew Woods

Smoking Revolver Games - "Murder in Rain Mané"


Photo above is property of Smoking Revolver Games


Company: Smoking Revolver Games

Game: Murder in Rain Mané

Country: Sweden 🇸🇪

Language: English & Swedish

Type of Game: Digital Escape Game 💻

Genre: Mystery, Detective

Date Played: March 31, 2024

Difficulty (based on 2 players): 5/10

Size of Team: 1-4 ppl

Time: 30-45 mins.

Price: Free


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“Welcome, Detective, to Rain Mané, a small town on the outskirts of France, about 200 km from Paris. Rain Mané is celebrated for its rich artistic heritage and renowned art community. In this seemingly idyllic place, the truth needs uncovering. Tonight, you find yourself in the middle of a story where a crime has been committed. The year is 1926. Eleanor Leroy, a prominent figure in the art community, has been found dead. The police are overwhelmed by the motives surrounding the death of Eleanor. Considering your impressive past as a detective, you are appointed the role of lead investigator on this case. The police need your help figuring out who among the characters of Rain Mané is responsible for this particular crime. You need to trace the web of relationships, uncover motives, and get to know the suspicious characters who inhabit this town. Your tools include suspect profiles, their statements, a police report, and evidence material. The storm is brewing, Detective. And the truth awaits your intuition.”

-From the case file


Video above is property of Smoking Revolver Games


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You're essentially given a case file - a snapshot of the case and its facts modeled after what would be something of a real police report - as well as other information that has been observed by the detective - that is you - in your own personal observation. From this you sift through the information, observe the images, think through it all, and try to narrow down the suspects until you've identified the one and only irrefutable killer.

Photo above is property of ESCAPETHEROOMers


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On the face of it there's a lot of information to work through, many motives to ponder, and many facts and circumstances to come to terms with. But upon conclusion I realized that for all the interesting information - and I liked the range of stuff presented to me, i liked the characters, i liked the details as it felt like a real case file - there really were only a couple facts that actually mattered and which could determine the killer, and these were simply given to you, and not something that you really had to deduce. This ironically may have been more of a mystery than the actual mystery itself. Where were the layers? The formula of any good mystery is that the player has to work through the information and make the necessary connections, and that in turn the mystery is revealed like the intricate peeling of a glass onion, as it were, a tightly wound and many layered mystery that only yields to proper deduction. But the mystery was very surface in the end, despite how much information we were presented with. Chalk this up to being a tutorial, but I have great hopes that the creators will come up with a much more complex deductive puzzle in their non-tutorial cases. See cases like the ones done by Cold Case Inc. for an example of a well layered mystery.

Photo above is property of ESCAPETHEROOMers


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The bones of a good mystery are there. The writing, production, and scenario are all inspired. I believe we are just getting started with Smoking Revolver Games. I know this company, its creators, are just in their infancy, with lots of time to grow. The genre is not a new one, but it can always stand more novelty, and another inventive creator. I hope for their first big shot they will give us not just tease us with the appearance of a mystery - whose appearance they did very well - but drop a real engrossing and challenging yarn on us.

 


(If you do decide to try this game, give us a shoutout or tag us on social media so we know you heard it from "ESCAPETHEROOMers"!)


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